We’re celebrating our 20th year as a game studio with a look back through our history; where we came from, obstacles along the way, and our studio’s future. But it’s the challenges that made us who we are, and we’re sharing never before heard stories about our history, our games (including some that never got released), and how becoming part of Xbox Game Studios has changed our trajectory forever.
As you’ll learn in the documentary, it’s really our fans and those that helped support us directly through crowdfunding that kept the studio going, and we’d like to once again thank anyone who backed a game, told a friend about us, or even just liked a post promoting a backer campaign. Even those small interactions absolutely made a difference in our lives, and we survived as a studio on the support of people who like to play the kinds of games we like making.
We hope you enjoy this look back at the last 20 years and continue to join us in our game worlds as we look toward the next 20.
Wasteland 3
Prime Matter
Wasteland 3: The Battle of Steeltown
Prime Matter
Wasteland 2: Director’s Cut
Deep Silver, InXile Entertainment
– One Size Does Not Fit All: Don’t feel like finding the key for a door? Pick the lock, bash it down with your boot, or just blow it open!
– Decision Making… with Consequences: With both short and long term reactivity, your choices ripple outwards, changing the game’s events and forever altering the lives of those in the wasteland.
– Huge & Customizable: Hundreds of characters. Thousands of variations on your Rangers’ appearance. Over 150 weapons. No two players will have the same experience. Copyright 2015 inXile entertainment Inc., Wasteland, the Wasteland logos, and inXile entertainment and the inXile entertainment logo are trademarks or registered trademarks of inXile entertainment Inc. in the U.S. and/or other countries. Copyright 2002-2015, inXile entertainment, Inc. All Rights Reserved. Fallout is a registered trademark of Bethesda Softworks LLC.
Wasteland Remastered
Xbox Game Studios
The Bard’s Tale IV: Director’s Cut
inXile entertainment, inc.
Define the way you play, using sliders on numerous options such as saving (including “save anywhere”), the mini-map, waypoint markers and many more. Whether you seek a hardcore challenge, a lighter experience, or something in-between, the choice is yours. Create the Hero You Want To Be
Play as Bard, Fighter, Practitioner, and Rogue, each featuring 60-70 skills and collectively unlocking 21 unique classes. Build an array of characters to make every playthrough a unique experience. Craft your Party, Your Way
Start your party with a single character, recruiting or creating new heroes to bolster your ranks. Build a party that suits your play style! An Adventure Around Every Corner
Explore towns full of quest givers, fight your way through dark and deadly dungeons, and navigate beautiful rolling hills, dense forests, ancient tombs, and icy wastes. Outsmart Evil
Battle your enemies in dynamic, intuitive turn-based tactical combat,that rewards clever thinking. Use superior strategies, thoughtful positioning, and deadly combos to bring down your foes! Unlock the Secrets of the Past
Unravel challenging mysteries. If your enemies don’t get you, the devious riddles and dangerous traps just might. Elven Puzzle Weapons
The sense of discovery and mystery doesn’t stop with the environment. Gain ancient Elven weapons containing hidden powerful skills which you’ll need to uncover by carefully examining them.
The Bard’s Tale Trilogy
inXile entertainment, Inc.
Torment: Tides of Numenera
Techland Publishing
Torment: Tides of Numenera is a thematic successor to one of the greatest RPGs ever created. The new game explores similar deep and personal themes of life, mortality, and sacrifice, challenging players to take intellectual stances and make moral decisions.