FacebookX TwitterPinterestLinkedInTumblrRedditVKWhatsAppEmail Pearls City 2 happiness in capital, 4 happiness in any other city 3 happiness in homeland cities, 6 happiness in Distant Lands cities 6 happiness in capital, 3 happiness in other cities Furs City N/A Empire resource 6 happiness in a city with a rail station, 3 happiness in other cities Gypsum City 2 production in capital, 4 production in other cities 3 production in homeland cities, 6 production in Distant Lands cities N/A Camels City Adds two extra resource slots for a city Adds two extra resource slots for a city N/A Tobacco City N/A N/A 6 production in a city with a rail station, 3 production in other cities Silk City Extra 10% culture Extra 10% culture 6 culture in capital, 3 culture in other cities Salt City Extra 20% production toward training units N/A N/A Kaolin City 2 food in capital, 4 food in other cities 3 food in homeland cities, 6 food in Distant Lands cities Factory resource Incense City Extra 10% science Extra 100% production toward missionaries and temples N/A Jade City Extra 15% gold Extra 15% gold N/A Truffles City N/A Extra 20% production toward training units 6 food in a city with a rail station, 3 food in other cities Lapis Lazuli City 4 production, 5% gold N/A N/A Cotton Bonus 2 food, 2 production 3 food, 3 production Factory resource Dates Bonus 2 food, 2 happiness 3 food, 3 happiness N/A Fish Bonus 3 food 5 food Factory resource Dye Bonus 3 happiness 5 happiness N/A Ivory Bonus Empire resource 3 happiness, 3 production 4 happiness, 4 production Horses Bonus Empire resource Empire resource 6 happiness Spices Bonus N/A Treasure Fleet 4 food, 4 happiness Whales Bonus N/A 5 production 6 production Sugar Bonus N/A Treasure Fleet 6 food Wine Bonus Empire resource Empire resource 4 food, 4 production Wool Bonus 2 production, 2 happiness N/A N/A Hides Bonus 3 production N/A N/A Gold Empire 20% gold toward purchasing buildings 20% gold toward purchasing buildings 20% gold toward purchasing buildings Marble Empire 10% production toward Wonders built on marine, tundra, or grassland tiles 10% production toward building Wonders 10% production toward building Wonders Iron Empire Extra 1 combat strength for infantry units Extra 1 combat strength for ranged and infantry units N/A Ivory Empire 10% production toward building Wonders on desert, tropical, and plains tiles Bonus resource Bonus resource Coal Empire N/A N/A Extra 100% production toward building rail stations, extra 1 combat strength for light naval units Furs Empire N/A N/A N/A Oil Empire N/A N/A Extra 1 combat strength for cavalry and heavy naval units and an additional 1 combat strength when they attack infantry Niter Empire N/A Extra 1 combat strength for siege and naval units Extra 1 combat strength for ranged and siege units and an additional 1 strength against cavalry units Rubber Empire N/A N/A Extra 1 combat strength for air and infantry units Silver Empire 20% percent gold toward purchasing units 20% percent gold toward purchasing units 20% percent gold toward purchasing units Wine Empire Extra 10% culture and 2 happiness in the capital during a celebration Extra 10% culture and 3 happiness in the capital during a celebration Bonus resource Horses Empire Extra 1 combat strength for cavalry units and an additional 1 combat strength against infantry Extra 1 combat strength for cavalry units and an additional 1 combat strength against infantry and ranged units Bonus resource Cocoa Factory N/A Treasure Fleet Extra 3% happiness Tea Factory N/A Treasure Fleet Extra 3% science Citrus Factory N/A N/A Extra 5% production toward training naval units Fish Factory N/A Bonus resource Extra 5% settlement growth rate Kaolin Factory N/A City resource Extra 3% culture Quinine Factory N/A N/A Units heal 1 HP Coffee Factory N/A N/A Extra 5% production toward Wonders and buildings Cotton Factory N/A Bonus resource Extra 5% production toward land units FacebookX TwitterPinterestLinkedInTumblrRedditVKWhatsAppEmail
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